Kojima OD Horror Anthology, Physint Cast Revealed, Ninja Gaiden 4 Combat, Little Nightmares III Co-op & Dispatch Debut
The gaming industry never sleeps. Even after high-profile showcases like Sony’s State of Play, Xbox’s Tokyo Game Show stream, and Nintendo’s Direct, a steady wave of announcements, leaks, and updates continues to shape what we’ll be playing in the months and years ahead. Since last Friday, several fresh developments have surfaced, highlighting upcoming projects from some of the most iconic names in the business alongside intriguing new titles from ambitious studios.
Kojima Productions Steals the Spotlight with OD and Physint
One of the biggest talking points since last Friday has been Hideo Kojima’s OD and Physint projects. Although both games have been teased before, the latest “Beyond the Strand” anniversary event provided more substantial details than ever.
OD Goes Anthology Horror
Kojima confirmed that OD will take an anthology-style approach to horror, featuring multiple segments crafted by different directors. This structure is reminiscent of film anthologies like Creepshow or V/H/S, but the interactive element could take the concept to a whole new level. Kojima even revealed his own segment, titled Knock, which explores the “fear of the knock” — a primal, tension-laden theme that seems perfectly suited to his brand of psychological horror.
Adding to the excitement, acclaimed filmmaker Jordan Peele is reportedly involved as one of the guest directors. Peele’s experience with subversive horror hits like Get Out and Us makes him a fascinating collaborator for Kojima. The result could be a game that blends cinematic flair with unpredictable gameplay segments, each offering a unique take on fear.
Physint: Tactical Espionage Reimagined
Meanwhile, Physint continues to shape up as Kojima’s return to the “tactical espionage action” style that made Metal Gear Solid iconic. At the anniversary event, Kojima Productions unveiled a new poster and announced cast members including Don Lee (Ma Dong-Seok), Charlee Fraser, and Minami Hamabe. Kojima hinted that the game’s visuals and cinematics will be so realistic that casual viewers might mistake it for a film — further blurring the line between interactive entertainment and cinema.
Development on Physint has been slowed by industry-wide challenges such as the SAG-AFTRA strike, which affected casting and motion-capture work, but Kojima reassured fans that the project is moving forward. With no official release window yet, this may still be years away, but the pieces are clearly falling into place for something ambitious.
Beyond the Big Three: Upcoming Games You Need to Know About
While major showcases dominated the headlines, several new and upcoming games surfaced or got significant updates since last Friday. Here’s what’s worth watching:
Ninja Gaiden 4: A Legendary Series Reawakens
Team Ninja and PlatinumGames are co-developing Ninja Gaiden 4, which is scheduled to launch on October 21, 2025, for PS5, Xbox Series X/S, and Windows. This marks the first mainline entry in the franchise in over a decade, combining Team Ninja’s hallmark combat depth with Platinum’s signature spectacle. Early previews describe combat as faster and more fluid, with expanded stealth options and large-scale boss battles that aim to bring the series into the modern era without sacrificing its punishing roots.
Little Nightmares III: Return to The Nowhere
Fans of atmospheric puzzle-platform horror have something to look forward to on October 10, 2025, when Little Nightmares III releases across all major platforms. This time players will control two new protagonists exploring The Nowhere, a surreal world of twisted environments and grotesque enemies. Co-op gameplay will feature more prominently, allowing friends to experience the eerie world together. Developer Supermassive Games promises deeper puzzles, dynamic lighting, and an expanded story that connects back to the events of the first two games.
Dispatch: Episodic Narrative Adventure from Ex-Telltale Devs
Scheduled to roll out weekly from October 22 to November 12, Dispatch is a new episodic narrative game crafted by former Telltale Games developers. With a star-studded voice cast including Aaron Paul, the series follows a group of first responders unraveling a conspiracy across interconnected emergencies. The decision-driven gameplay and release cadence evoke the heyday of episodic storytelling, but with modern production values and more branching outcomes.
Once Upon a Katamari: Rolling Into a New Era
For the first time in years, the Katamari series is getting a brand-new mainline entry. Once Upon a Katamari releases October 24, 2025, across all major platforms. This installment reimagines the beloved rolling-mechanics with larger, more interactive levels, storybook-themed worlds, and new multiplayer challenges. Fans of quirky, physics-driven gameplay should keep their eyes on this one.
Duet Night Abyss: Global Action RPG Launch
Closing out October, Duet Night Abyss arrives on October 28, 2025, for PC, iOS, and Android. This action RPG features dual protagonists, shifting combat styles, and a narrative that adapts to player choices. Originally popular in early access in Asia, the game’s global launch will test whether it can compete with juggernauts like Genshin Impact.
Industry Trends Highlighted by These Announcements
Anthology Horror as a New Trend
The reveal of OD as an anthology horror game signals a growing appetite for modular storytelling within games. This approach allows for more creative freedom and collaboration with high-profile directors while offering players a diverse set of experiences under one umbrella.
Cinematic Espionage Returns
Physint could reignite interest in stealth and espionage games, a genre that has been relatively quiet in recent years. With Kojima’s pedigree, the game might serve as a spiritual successor to Metal Gear Solid, but with the added benefit of cutting-edge visuals and technology.
Episodic Storytelling Makes a Comeback
With Dispatch, ex-Telltale developers are betting that players still crave choice-driven episodic narratives — but with a tighter release schedule and modern production standards. If successful, it could pave the way for a new era of narrative-focused gaming.
Why These Games Matter
What unites these announcements is their emphasis on pushing familiar genres into new territory. Ninja Gaiden 4 isn’t just reviving a classic; it’s attempting to merge two combat design philosophies. Little Nightmares III is evolving from a single-player experience into a more collaborative one. Dispatch is rethinking episodic gaming with a modern twist. And Once Upon a Katamari shows that even the quirkiest of franchises can innovate and stay relevant.
Kojima’s projects, meanwhile, remain in a league of their own. By recruiting directors like Jordan Peele and promising to fuse cinema and gameplay even more tightly, OD and Physint reflect not just games in development but experiments in what interactive media can become. These are not just titles to play; they’re statements about the future of the industry.
To Wrap Things Up
In just the last week alone, the gaming landscape has continued to evolve with fresh announcements and updates that hint at where the medium is headed. While the big showcases from Sony, Microsoft, and Nintendo draw the most attention, it’s often these “between-event” reveals that offer the clearest view of upcoming trends.
From Kojima’s bold anthology horror and espionage projects to the revival of Ninja Gaiden, the continuation of Little Nightmares, and the reimagining of Katamari, players have plenty to look forward to in the coming months. Add in the narrative ambition of Dispatch and the global launch of Duet Night Abyss, and it’s clear that the second half of 2025 is poised to deliver a remarkably diverse lineup.
As the year unfolds, we’ll keep tracking these developments and highlighting what matters most for players, creators, and the industry as a whole.
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