Hollow Knight: Silksong Hits 5 Million Players as First Update Arrives
After six years of waiting, the most anticipated indie sequel of the decade has finally spread its wings. Hollow Knight: Silksong is here, and in just a matter of days, it’s already rewriting the record books.
After years of anticipation, indie goliath Hollow Knight: Silksong has landed, and it’s already proving to be something special. In just its first three days since launch, Team Cherry’s long-awaited sequel has welcomed over 5 million players across platforms, with more than 3 million copies sold on Steam alone. For an indie studio, those numbers are a stark reminder that people always want a great experience first and foremost.
What makes this story even sweeter is how the team is handling success. Rather than resting on record-breaking sales, Team Cherry is already preparing the game’s first update, set to arrive next week. The patch will fine-tune some of Silksong’s early bosses, slightly easing difficulty spikes while keeping the challenge sharp for veterans. It’s a thoughtful adjustment that shows the devs are listening to their community right from the start.
The scale of the launch speaks for itself: in just three days, Silksong has not only crossed five million players worldwide but also sold over three million copies on Steam, with a staggering 535,213 concurrent players at peak, which ranks it among the biggest launches in the platform’s history. For a game six years in the making, the payoff has been nothing short of extraordinary.
As players dive deeper into Pharloom’s haunting landscapes and intricate combat, it’s clear Silksong is striking a rare balance: both living up to the massive hype and evolving quickly with player feedback. That’s no small feat in today’s industry.
With millions already exploring its world and more on the way, Silksong feels less like just a sequel and more like a celebration of indie ambition, community support, and a genre-defining journey that’s only just beginning.
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